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The Church In The Darkness

The Church In The Darkness from Fellow Traveller 

A top down stealth game about infiltrating a cult’s compound to rescue someone.

In the late 1970’s your nephew has joined a religious cult and moved with them to the South American jungle to become a part of Freedom Town. Your sister, Stella, asks you to infiltrate the cult’s compound to find, convince, and escape with your nephew Alex.
While walking around the compound you meet both friendly and hostile NPC’s. The hostile NPC’s will chase after you and shoot at you, while the friendly NPC’s will provide you with objectives or challenges as well as information on where your nephew Alex is through conversations. The friendly NPC’s can be identified by the green circle around them and the speech button prompt when you approach them. 

You can fight the NPC’s by shooting them at a distance if you prefer lethal ranged combat or you can sneak up behind them and choose a lethal (kill) or non-lethal (subdue) takedown. When choosing the non-lethal takedown the NPC will wake up about 10 seconds later and start trying to hunt you down. If you choose this option, make sure you clear the area quickly or find a hiding spot. If you are able to locate Chloroform it can be used with the non-lethal takedown to extend the amount of time the NPC will stay unconscious. 

You can search desks, closets, cupboards, and dead or knocked out bodies for weapons, ammo, food, and medical supplies. While searching the desks around the town you find letters to and from the NPC’s. 

Limited customization’s allow you to choose your character’s sex and race as well as the difficulty level.  

The graphics are basic but the top down angle that puts you above the tallest trees can still be a little vertigo inducing for anyone with issues with heights. The sound is ok. There are some sound effects related to your movement and in world actions and dialog options with NPCs but the majority of what you hear is either preaching or singing over the loudspeakers. 

The game has a Permadeath system. Once you die, your only option is to start the game over again. When you start a new game, your spawn location is randomized as is the locations for some story objectives. The game also has different endings based on the choices you make and the difficulty chosen which all adds to the replayability of the game. Depending on where you spawn in and where your nephew is located, a playthrough takes about 20 minutes to 1 hour; less if you get killed.

You are able to see the NPC’s field of view by holding a button, though doing so makes you crouch and move slowly. This makes it easier to avoid detection and know where to hide or disappear when/if you get spotted. You can also find Townsperson Clothing to disguise your character and reduce the detection radius.You can still get spotted though and once you are, you lose the disguise and it disappears from your inventory so you can’t even reequip it after escaping. 

The game provides you with a few options to try to distract the NPC’s and make them change the route they are traveling or move from the location they are guarding. You can throw stones or turn on a radio, both of these options will send NPC’s to investigate what is going on. This becomes very helpful on the harder difficulties since being as stealthy as possible will help keep you alive.

The religious cult has two leaders; Isaac Walker who is the Preacher and his wife Rebecca. You will hear their voices over the loudspeakers around the town as they preach propaganda and “brainwash” the NPC’s. After about 4-5 times it starts to become repetitive and makes you wish there was an option to lower the loudspeaker volume. 

As mentioned, the game has different endings depending on the choices you make and the difficulty you selected but there’s also a seemingly random component to the different endings centered around Issac’s actions. The permadeath mechanic does you no favors if you want to see all of the possible endings.

Short campaign, Permadeath, top down, stealth game with multiple possible endings that have a random component to them.

The Church in the Darkness is available on Xbox, PS4,Nintendo Switch, Windows and Mac. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

Adventures of Bertram Fiddle Episode 1 – A Dreadly Business

Adventures of Bertram Fiddle Episode 1 – A Dreadly Business From Chorus Worldwide

A point and click murder mystery adventure game set in Victorian London.

You play as Bertram Fiddle, a Detective, explorer, and adventurer with your trusty man-servant Gavin. While trying to look for an adventure you stumble across a Murderer and the adventure begins.
The game starts out holding your hand for the first chapter and after that you are on your own to figure things out other than a few hints here or there by repeating an audio clip. The Gameplay is pretty simple as everything is done by moving the cursor back and forth and using a single button. Most of the items you pick up are used within a few minutes if not less, which makes the puzzles pretty easy to solve.
It has an art style reminiscent of Ren and Stimpy, Cat Dog, or SpongeBob and a very tongue-in-cheek sense of humor. It does not take itself seriously at all with numerous puns and meeting characters with “interesting” names to say the least.
The audio is good with a very fitting soundtrack and good voice over work.
Gameplay is pretty simple as everything is done by moving the cursor back and forth and using a single button. Most of the items you pick up are used within a few minutes if not less.
The game is pretty short and can be completed in 2 hours or less. Keep in mind that this is an episodic game and this is just the first episode. We hope the next episode is longer. 

A simple point and click murder mystery, with a interesting look and tongue-in-cheek sense of humor.

Adventures of Bertram Fiddle Episode 1 – A Dreadly Business is available on Xbox, Windows and Nintendo Switch. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

A Plague Tale: Innocence

A Plague Tale: Innocence from Asobo Studio

A 3rd person action adventure stealth game.

You play as Amicia de Rune, a young teenager and the oldest child of a Lord, during the 14th century in France at the height of the deadly Black Plague. Her mother, Lady de Rune, is an alchemist and has spent all of her time for several years trying to treat her son Hugo. She has isolated both herself and her son from the outside world. Amica resents her younger brother and his sickness for stealing their mom away. During that time, Amicia was mostly on her own but learned some highly useful skills from her father which are all about to come in very handy.
Your objective is to avoid the Inquisition, guards, and rats, lots of rats; all while trying to find help for your brother and his condition.
While traveling around the levels you lead Hugo by the hand. While at times it does feel a little like an escort mission that feeling goes away fast and seamlessly. You are able to provide commands to Hugo for him to get items, open doors, stay put, or follow you. You also meet some other companions on the way who help you through your journey. Each of the companions have unique commands/skills from picking locks, breaking down doors, or knocking out enemies. You also learn how to craft different items from your companions.
During the story you get to watch the brother-sister relationship develop between Amicia and Hugo. As the story progresses you see them grow from being basically strangers that wouldn’t recognize each other on the street to one in which they have a genuine bond. Both the writing and voice acting capture this relationship so well it feels very natural and believable.
While playing you will come across 3 different types of collectibles, Gifts, Curiosities, and Hugo’s Herbarium (Flowers). I really enjoyed the unique dialog that accompanies each of the Collectibles. The herbarium collectibles allow Hugo to tell you a little about each flower and their medicinal qualities or history that he learned from their mother. The gifts help to showcase the growing relationships between Amicia and the others. And the curiosities are all narratively appropriate and allow a little deeper glimpse into the time period and setting.
While exploring the levels you travel past some interesting locations with great views. The visual styling chosen for the game is great and very well done with very nicely done environmental effects. 
The audio is clean and simple and works well for setting the mood. Playing with good headphones adds a wonderful immersive feel that is very well balanced but the sound is good regardless of using a sound bar or the TV speakers. You can even specify your audio setup in the options for the best possible experience. I really appreciated the realism incorporated through the sound of Amicia’s breathing as you traverse the levels. The tension and fear you can hear in her not only serves as an indicator of guards being nearby but also adds a beautiful emotional element that makes it feel so much more real.
The game play mechanics are solid. You can choose your play style and either tackle things purely stealth or take out some of the opposition using your sling. However, since your combat abilities are limited to what you can do with a sling, a somewhat stealthy approach will get you farther as open conflict often ends in a swift death. 
The checkpoint system is very forgiving with frequent saves. This minimizes the penalty of death from failed stealth or wrong turns. They also have a lot of little quality of life finishing touches mechanically that make the combat system easier to use. 
There are 4 boss fights during the game. They’re each unique and will require different skills and strategies to win. Once you learn the patterns, the boss fights become more fun than difficult.
The maps are littered with resources which make it easier to craft the ammunition you’ll need and lessen the penalty of bad aim. You never feel like you’re having to be stingy with your resources except when keeping an eye on some of the rarer resources needed to upgrade your equipment.
There are several stages with puzzles and obstacles that help with the pacing, add variety to the gameplay, and are fun without being too difficult. Many of them require giving commands to your companions and working together with them to complete the challenge. 
In a recent update Photo Mode was added to the game which lets you pause the game and take control of the camera to capture some great looking photos. You can move the camera freely to gain a completely different vantage and really appreciate just how pretty or dark some of the scenes are.
A 3rd person action adventure stealth game that is so much more. It has an action filled and emotional story with solid mechanics that won’t piss you off, a generous checkpoint system, as well as interesting visuals and solid audio.

A Plague Tale: Innocence is available on Xbox, PS4 and Windows. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

Generation Zero

Generation Zero from Avalanche Studios

An open world FPS set in a 1980’s Sweden that’s ruled by robots. You explore the world looting cars, trucks, backpacks, toolboxes, houses, and all types of building looking for items and weapons to help you survive and fight the robots. The story is told through reading notes and listening to recording on answering machines.
It has a decent amount of character customization right off the bat as well as a lot of clothing items to make your character look the way you want; some even provide perks. It has a hint of an RPG element with skill trees to unlock and help level up your play style.
The controls are decent and the atmosphere is great as you explore the Swedish Countryside and everything that comes with it.The game does have some bugs from getting stuck in/under the map as well as quest items sometimes being missing. The navigation system needs work as well as there were mission objectives with no indication of where to find them.
The online co-op is a game changer taking the player from defensively avoiding the robots to proactively hunting them down. The co-op option is needed when coming up to the larger robots on the more difficult later stages.

Hell Warders

Hell Warders from Anti Gravity Game Studios

Classic Tower Defense game mixed with some RPG elements and a hint of dungeon crawler feel for aesthetics. You play as 1 of 3 Heroes to place your defenses, level up, and aide in fighting off the waves of enemies. Each of the Heroes plays a little differently; from the weapons they wield to the powers they have. Most maps start out pretty easy before the game ramps up along with periodic spikes in difficulty. The game provides a decent variety of defensive units that you unlock during the story/levels. It has boss battles and supports up to 4 player online co-op which you’ll need to take advantage of if you want to get 5 stars on the later levels.