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Aircraft Evolution Review

Aircraft Evolution from Publisher Sometimes You and Developer Satur Entertainment

Overall a pretty enjoyable game, decent graphics but a little short as it can be completed in about 3 hours.

A shoot ‘em up like, action, side scroller with a hint of RPG elements.

Your mission, should you choose to accept it, is to fight your way through 4 time periods, starting from early WWI all the way to a futuristic war. You’ll be attacking the enemy and reducing their bases to smoldering ruins. You need to utilize all of the weapons in your arsenal to accomplish this objective.

There are a total of 40 levels to play through. As you move through the levels and through time from WWI and into the future, both your available aircraft and the enemy equipment will evolve. The enemies start out as simple tanks and soldiers before evolving into plasma cannons on tanks, airships, and turrets. 

While your enemies evolve automatically you do not. You will unlock different aircraft after collecting experience and leveling up. You can upgrade your aircraft using the in game currency. The upgrade system is done very well as it is easy and clear what your upgrade will do for your aircraft. 

There are random resource drops in the form of crates floating down with a parachute. These contain fuel, repair kits, and different types of bombs (which are your primary weapon) all of which you can use as soon as you pick them up. The repair kits and cluster bombs come in very handy. 

You are also able to purchase these same items from the store between levels. We found that each of the bombs are useful for different strategies or play styles. We ended up finding our favorite and sticking with it most of the time as it seemed to work better for our play style. 

At the end of each of the era’s you will come across a boss type battle which helps break up the repetitiveness of the levels as it adds a bit of a challenge and serves as a landmark and transition to the next time period.

Aircraft Evolution is available on Xbox One, PS4, and Nintendo Switch. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

The Great Perhaps Review

The Great Perhaps from Publisher Drageus Games and Developer Caligari Games

Unexpectedly good story for a cool puzzles game.

2D Side Scroller Time Travel Puzzler

You play as an astronaut named Kosmos. While working on a space station something happens; the Earth as you know it is destroyed by natural cataclysms. You choose to go into cryo sleep hoping to be woken up once it is safe to return home. After 36,524 days (otherwise known as 100 years), you are finally woken up to find out there is no communication with Earth and you have no idea what happened. You decide to make your way back to earth to discover what happened and what is left. 

You travel back to earth with L9, an AI that accompanies you on your journey trying to discover what happened to the earth. While back on earth L9 is able to find one human signature left on the planet. While trying to locate the one human left on the planet you find an old lantern that allows you to travel between the current timeline and the past from before the cataclysms. This is the main mechanic for the game. 

You will come across puzzles and mini-games that will require you to get items that are only accessible in one or the other timelines. Your AI companion will give you hints if you get lost or are having issues finding the solution to the puzzles. It’s easy to spot the items you can interact with as they have an effect that makes them glimmer. At first you might be a little unsure what to do with the item but after a few minutes of doing the wrong thing with it L9 will step in with a hint. Each of the timelines has enemies and objects you will need to avoid. This is often accomplished by switching between them.

The alternate timelines game mechanic is done very well and is enjoyable. This is used throughout the game for everything including solving puzzles, bypassing obstacles, storytelling, and progression. 

The artstyle is hand drawn which is great to see and is done nicely. It reminded us of Valiant Hearts. The soundtrack is great and is a little different depending on which timeline you are in. They did a good job making the music fit the state of the world in the different timelines.

The story is good and takes you to several places in Russia. You get to interact with a few other characters in the past and have real conversations with them. You start to see the relationship develop between Kosmos and L9 throughout the later parts of the story. L9 becomes more than just an AI, she starts to become a real character. 

The game does a good job at making you empathetic toward the characters. Both the writing and voice acting are great and make the conversations and people feel real.

Sadly it is rather short and can be completed in around 2 hours. After completing the story there is very little reason to replay the game.

The Great Perhaps is available on Xbox One, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

Superliminal Review

Superliminal from Publisher and Developer Pillow Castle Games

Overall an enjoyable 3D puzzle experience. Fun narration and mechanics. Reminiscent of portal but definitely a different take on the 3D puzzle genre.

A puzzle game that uses perception to find the solution.

Superliminal is a first person puzzler. You’ll be interacting with and manipulating objects using perspective to solve puzzles, overcome obstacles, and work your way through the stages to get to the exit. The game has a few similarities to the first portal game and likely drew some inspiration from there. 

The game does a good job teaching you the basics and giving you ideas of what is possible to do during the introductory stages. The key mechanic centers around relative perspective with objects. There are a lot of optical illusions throughout the stages. Some of these are related to how to solve the puzzles and some are just there to add to the perception bending experience. This mechanic is used very well and can be fun to play around with seeing what you can interact with and how changing the perception or viewing angle alters reality.

There are a number of hidden collectibles across the 9 levels. Fortunately, the level select menu tells you which types you’re missing some of. Unfortunately, it doesn’t tell you how many of each are on each level or how many you’re still missing. Finding all of the collectibles and secret areas are the only thing that really provides much in the way of replayability since the puzzles and solutions are always the same.

The game has a really great lofi soundtrack which helps keep you relaxed when you get stuck on the more complicated puzzles. They’ve also done a great job with the sound effects produced by the different items. Smaller versions of items make quieter higher pitched sounds while larger versions of items make louder lower pitched sounds. 

Most of the puzzles can be figured out within a few minutes depending on player skill though executing the solution can be a little tougher at times. There are a few puzzles that ramp up the challenge/difficulty and can take a long time to figure out the solution. There are also secret areas and what seem to be red herrings to distract you from the finish line. 

We did run into a few small issues with items glitching or clipping through other objects. We also saw some of these items disappear and then respawn in their original locations. The perspective in the hallways and some of the rooms can also feel a little trippy. One of our reviewers found that their eyes tired quickly playing the game and they needed to take breaks to rest their eyes. 

Superliminal is available on Xbox One, PS4, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

Clash Force Review

Clash Force from Publisher Ratalaika Games and Developer Spicy Gyro Games

Feels like a mix of Megaman and Contra on the NES.

A side scroller platformer

Clash force is a fairly standard side scrolling platform. There are 3 different members of the Clash Force that you can play as, the only difference between them is cosmetic. The game has 3 difficulty levels; Normal, Hard and Expert. Hard appears to have more enemies while Expert has the same amount of enemies as Hard but you have 1 less health bar and the option to recover health has been removed.

As in any standard platformer you’ll progress to the right and shoot the enemies that appear on screen, most enemies only take 1 or 2 shots. While playing you will come across items to change your weapon, find hearts to heal your health, and a shield item that looks like a crest with an S in the middle that protects you from one hit before breaking. Fortunately, you have unlimited lives which can be helpful during the difficult areas of the levels or for less skilled gamers. 

Your life bar has 3 hearts. Unlike most games, getting hit doesn’t just take away some health. You’ll lose any upgraded weapon you picked up as well as 1 heart. Luckily hearts and weapons upgrade items spawn a few times per level so you can restore what you lost. To avoid taking damage when the enemies shoot at you you will need to time your jumps since there is no way to duck or block the attacks. 

The game and levels are pretty short as the levels can be completed within 2-3 minutes or less and the game can be completed in under 1 hour. There are 3 levels in each area before a boss fight. There are a total of 21 levels in the game. The boss fights remind us a lot of Megaman vs Dr. Wily fighting someone in a robot. Each of the bosses have a pattern of attacks that are easy to figure out and which is good since you’ll have to figure out the pattern in order to beat the boss.

After completing each level you are rewarded with a bonus area and a chance to pick your weapon upgrade or get a shield. If you are happy with what you have you can run through without picking up anything. This was nice to see as it gave us the option to leave without having to risk losing our weapon of choice.

The levels start becoming a little more challenging with new types of enemies. The platforming becomes harder too with the addition of moving platforms.

There are 5 different weapon items that you come across and you will be able to find your favorite after a few minutes. One weapon in particular really reminded us of the Spread shot from Contra which was our favorite weapon.

The game has the same background music on each level as well as the same sound effect for shooting no matter which weapon you are using. Since you will spend most of your time holding the shoot button you will get tired of the sound effect.

Clash Force is available on Xbox One, PS4, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

A Summer With The Shiba Inu Review

A Summer With The Shiba Inu from Publisher Ratalaika Games and Developer Quill Studios

A long story with a nice soundtrack. Convenient mechanics for scrolling back to reread passages. Lots of Dog puns.

A Visual Novel with Puns

This is a visual novel set in a world of dogs. It is riddled with canine puns which are amusing at first but some of them seem to be trying a little too hard at times. They used a lot of flashbacks to tell the story which made it a little confusing at some points and hard to follow. It would have been better with less re-reading needed if there was a clearer indication of what is a flashback and what is present day. We actually restarted the game at one point to try and see what we had missed because we got lost about what was happening. There is a button on the bottom of the screen that will show you to see all of the conversation logs as well as the choices you made. We used this several times later in the game when we got confused and needed to go back and reread what happened. This became almost overwhelming toward the end as the story is over 70,000 words long. 

The game has several endings for the story. The choices you make while playing through the story will determine the ending you receive. This adds a level of replayability to the game. 

They have an auto-play mechanic that allows you to be hands free and just read along with the story. The dialog is purely text based. There is no voice acting. The only sound you’ll hear is the soundtrack and an occasional “dog sound”. We found the soundtrack to be pleasant and varied. It added to the relaxed feeling of sitting back and reading a novel. 

The art work for the backgrounds looks a lot like photographs that have had an effect applied to them to make them look painted. The characters also looked a lot like photos with painted effects added just not to the same degree. Oddly, the clothes that the dogs are wearing looked like they’d been photoshopped onto the animals without having the blurring painted effect applied to them. 

A Summer with the Shiba Inu is available on Xbox One, PS4, and Nintendo Switch. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.

Task Force Kampas Review

Task Force Kampas from Publisher Eastasiasoft and Developer Casiopea Wave

Fairly short and straightforward SHMUP with good boss battles. A few missed opportunities that could’ve enhanced game play but still enjoyable for what it is.

A vertical shoot em up

Task Force Kampus is a vertical shmup. There are 5 different pilots or characters to choose from, each with their own bonuses. 2 of the 5 pilots are unlockable characters. You’ll need to complete the game for one of them and get enough coco collectibles (more about these later) to unlock the other one. The pilots all have their own individual and interesting looks but you only see the pilot when selecting it at the beginning and they all fly the same ship just in different colors. While the different options for pilots and their bonuses are great it seems like they missed an opportunity to add additional layers and options to the game by not allowing you to choose your ship or giving the ships any stat differences themselves.  

The screen has been split into 3 equal parts with the gameplay in the middle part and the sides left completely blank. Both Task Force Kampas and Red Death (previously reviewed HERE) are from the same Publisher Eastasiasoft. Both games seem to waste a lot of screen real estate but this may be a side effect of the need to limit the width of the play area in a shmup.

The game has an interesting mechanic that gives you hp regeneration for your ship if you can hold off on firing or taking damage for a set amount of time. It appears that hp regen delay is different for each of the pilots. This stat would be nice to know when choosing your pilot.

There are 3 bosses you will fight while working your way through the game. The boss battles are enjoyable and they appear to each have their own theme songs that play while fighting them (some of the songs are better than others). Each of the bosses has a movement and attack pattern that can be figured out pretty easily. Once you catch onto the pattern you can see where to position yourself on screen to avoid taking damage so you can hang out there and heal up. If you’re able to figure out the pattern the game is pretty short and can be completed in about 10 minutes depending on player skill. 

Meteors and enemies have a chance to drop the in-game collectible, Coco, when destroyed. A coco is a golden dinosaur. These collectibles add to your score and if you collect enough of them you will be rewarded with a flying coco wearing a helmet that is tethered to your ship who will attack enemies. These are also what you need to collect enough of to unlock one of the pilots as a playable selection.

There is a High Score leaderboard present in the game and it does have stats showing how many wins, deaths, and most cocos collected. Another missed opportunity here, the leaderboard is local only and only shows the top 3. We are glad they included a leaderboard so we can see our stats but would have loved to see it as an online leaderboard to be able to compare scores with friends and globally. 

Task Force Kampas is available on Xbox One, PS4, PS Vita and Nintendo Switch. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.