The Great Perhaps from Publisher Drageus Games and Developer Caligari Games
Unexpectedly good story for a cool puzzles game.
2D Side Scroller Time Travel Puzzler
You play as an astronaut named Kosmos. While working on a space station something happens; the Earth as you know it is destroyed by natural cataclysms. You choose to go into cryo sleep hoping to be woken up once it is safe to return home. After 36,524 days (otherwise known as 100 years), you are finally woken up to find out there is no communication with Earth and you have no idea what happened. You decide to make your way back to earth to discover what happened and what is left.
You travel back to earth with L9, an AI that accompanies you on your journey trying to discover what happened to the earth. While back on earth L9 is able to find one human signature left on the planet. While trying to locate the one human left on the planet you find an old lantern that allows you to travel between the current timeline and the past from before the cataclysms. This is the main mechanic for the game.
You will come across puzzles and mini-games that will require you to get items that are only accessible in one or the other timelines. Your AI companion will give you hints if you get lost or are having issues finding the solution to the puzzles. It’s easy to spot the items you can interact with as they have an effect that makes them glimmer. At first you might be a little unsure what to do with the item but after a few minutes of doing the wrong thing with it L9 will step in with a hint. Each of the timelines has enemies and objects you will need to avoid. This is often accomplished by switching between them.
The alternate timelines game mechanic is done very well and is enjoyable. This is used throughout the game for everything including solving puzzles, bypassing obstacles, storytelling, and progression.
The artstyle is hand drawn which is great to see and is done nicely. It reminded us of Valiant Hearts. The soundtrack is great and is a little different depending on which timeline you are in. They did a good job making the music fit the state of the world in the different timelines.
The story is good and takes you to several places in Russia. You get to interact with a few other characters in the past and have real conversations with them. You start to see the relationship develop between Kosmos and L9 throughout the later parts of the story. L9 becomes more than just an AI, she starts to become a real character.
The game does a good job at making you empathetic toward the characters. Both the writing and voice acting are great and make the conversations and people feel real.
Sadly it is rather short and can be completed in around 2 hours. After completing the story there is very little reason to replay the game.
The Great Perhaps is available on Xbox One, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
Superliminal from Publisher and Developer Pillow Castle Games
Overall an enjoyable 3D puzzle experience. Fun narration and mechanics. Reminiscent of portal but definitely a different take on the 3D puzzle genre.
A puzzle game that uses perception to find the solution.
Superliminal is a first person puzzler. You’ll be interacting with and manipulating objects using perspective to solve puzzles, overcome obstacles, and work your way through the stages to get to the exit. The game has a few similarities to the first portal game and likely drew some inspiration from there.
The game does a good job teaching you the basics and giving you ideas of what is possible to do during the introductory stages. The key mechanic centers around relative perspective with objects. There are a lot of optical illusions throughout the stages. Some of these are related to how to solve the puzzles and some are just there to add to the perception bending experience. This mechanic is used very well and can be fun to play around with seeing what you can interact with and how changing the perception or viewing angle alters reality.
There are a number of hidden collectibles across the 9 levels. Fortunately, the level select menu tells you which types you’re missing some of. Unfortunately, it doesn’t tell you how many of each are on each level or how many you’re still missing. Finding all of the collectibles and secret areas are the only thing that really provides much in the way of replayability since the puzzles and solutions are always the same.
The game has a really great lofi soundtrack which helps keep you relaxed when you get stuck on the more complicated puzzles. They’ve also done a great job with the sound effects produced by the different items. Smaller versions of items make quieter higher pitched sounds while larger versions of items make louder lower pitched sounds.
Most of the puzzles can be figured out within a few minutes depending on player skill though executing the solution can be a little tougher at times. There are a few puzzles that ramp up the challenge/difficulty and can take a long time to figure out the solution. There are also secret areas and what seem to be red herrings to distract you from the finish line.
We did run into a few small issues with items glitching or clipping through other objects. We also saw some of these items disappear and then respawn in their original locations. The perspective in the hallways and some of the rooms can also feel a little trippy. One of our reviewers found that their eyes tired quickly playing the game and they needed to take breaks to rest their eyes.
Superliminal is available on Xbox One, PS4, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
Clash Force from Publisher Ratalaika Games and Developer Spicy Gyro Games
Feels like a mix of Megaman and Contra on the NES.
A side scroller platformer
Clash force is a fairly standard side scrolling platform. There are 3 different members of the Clash Force that you can play as, the only difference between them is cosmetic. The game has 3 difficulty levels; Normal, Hard and Expert. Hard appears to have more enemies while Expert has the same amount of enemies as Hard but you have 1 less health bar and the option to recover health has been removed.
As in any standard platformer you’ll progress to the right and shoot the enemies that appear on screen, most enemies only take 1 or 2 shots. While playing you will come across items to change your weapon, find hearts to heal your health, and a shield item that looks like a crest with an S in the middle that protects you from one hit before breaking. Fortunately, you have unlimited lives which can be helpful during the difficult areas of the levels or for less skilled gamers.
Your life bar has 3 hearts. Unlike most games, getting hit doesn’t just take away some health. You’ll lose any upgraded weapon you picked up as well as 1 heart. Luckily hearts and weapons upgrade items spawn a few times per level so you can restore what you lost. To avoid taking damage when the enemies shoot at you you will need to time your jumps since there is no way to duck or block the attacks.
The game and levels are pretty short as the levels can be completed within 2-3 minutes or less and the game can be completed in under 1 hour. There are 3 levels in each area before a boss fight. There are a total of 21 levels in the game. The boss fights remind us a lot of Megaman vs Dr. Wily fighting someone in a robot. Each of the bosses have a pattern of attacks that are easy to figure out and which is good since you’ll have to figure out the pattern in order to beat the boss.
After completing each level you are rewarded with a bonus area and a chance to pick your weapon upgrade or get a shield. If you are happy with what you have you can run through without picking up anything. This was nice to see as it gave us the option to leave without having to risk losing our weapon of choice.
The levels start becoming a little more challenging with new types of enemies. The platforming becomes harder too with the addition of moving platforms.
There are 5 different weapon items that you come across and you will be able to find your favorite after a few minutes. One weapon in particular really reminded us of the Spread shot from Contra which was our favorite weapon.
The game has the same background music on each level as well as the same sound effect for shooting no matter which weapon you are using. Since you will spend most of your time holding the shoot button you will get tired of the sound effect.
Clash Force is available on Xbox One, PS4, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
Concept Destruction from Publisher Ratalaika Games and Developer Thinice Games
Enjoyable cardboard demolition derby. Well executed and easy to play with surprising solid driving mechanics.
Cardboard Demolition Derby
The game is a demolition derby with remote controlled cardboard cars. The play area is a cardboard arena sitting atop a large table in the concept garage. The arena is still littered with the scissors, pens, sticky notes, highlighters, tape, and rulers used to make the cars. To win you must cause the destruction of your rivals by inflicting enough damage to cause them to eject their batteries before they do the same to you.
There are a total of 8 different cars that you will unlock while playing the game, each with their own stats.
While driving around your car will get damaged from smashing into other cars, walls and objects in the arena space. They did a great job making it easy to see the amount of damage your car takes in different areas. If you take enough damage on the left side your door will fall off and so can the tires. You also see that part of your car crushed in. If/when your car takes too much damage you will lose your battery and your car is dead.
The car physics are better than typically found in games like this. The handling responds to the damage taken in a realistic way. If you lose a tire your car will drive like it only has 3 wheels and will lean to the side that’s missing a tire. The controls are good and responsive which is always nice to see. Like most of the arcadey driving games you have no gears to shift through just gas, brake, e-brake, and boost.
There is a “School” option which is the game’s tutorial. It provides a helpful place to start teaching you the basics. It is broken down into 3 sections: learning how to drive and control your car, explaining the way you damage other cars, and learning how to roll back onto your wheels. The last section is very useful as your car gets turned over a lot.
They also built a photo mode and gave it more options than we expected. You are able to take the camera anywhere on the level and even go through walls and buildings. There are some issues with clipping when you move the camera through a building like some of the walls disappear for a second and come back. You can also spin the camera in 360 degrees and adjust the focus if you’re trying to take an artsy shot. You might even be able to spot an easter egg or two while in photo mode since you’ll be able to see things you can’t normally see.
After you complete the level by winning or when your car gets destroyed you are provided with a results screen. This will show your score, the amount of cars you killed, the time left in the round, your car battery percentage, and a breakdown of the damage your car took. It was nice to see the breakdown of how much damage each part of the car took while you fought for victory in the cardboard death match.
Overall the game does a really great job presenting information visually. Not just on the results screen either. When selecting your car, they clearly display the stats so you can see how the cars compare to each other. They also clearly show where and how much damage you’re taking during the derby so you can effectively protect your weak areas while trying to maximize the damage you’re dealing to your opponents.
There are 8 levels in the game, each with a different theme. They range from a fancy plaza complete with fountain, stonehenge, a really cool football stadium, and a forest among others. Some of the levels reminded us of the Micro Machines games for those of you that remember them.
Concept Destruction is available on Xbox One, PS4, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
Hidden Through Time from Publisher and Developer Crazy Monkey Studios
A modern animated Where’s Waldo enjoyable for all ages. Wonderful relaxing music and animations that are both cute and entertaining.
A point and click where’s Waldo-esk animated hidden items game.
The game presents you with maps full of interactive objects and a list of items to find that are hidden on the screen. Each item on the list has a hint to help you locate it. Once you click the item it will put a temporary circle around it marking it as found and check it off of your list by changing the background color of the item from white to a nice bright green.
While playing the story mode you will travel through time from the Stone Age, to Ancient Egypt, through the Middle ages, and onto the American Old West. Each of the maps has its own look and feel and pretty much everything on the map interacts when you click on it. You’ll start out looking for just a few items on a smallish map. As you progress from stage to stage it starts to get a little more challenging as they add more items, hide them a little better, and make the maps larger. Depending on how you handle the challenge or frustration of searching for small well hidden items on a large map, this will either be tons of fun or irritating.
The graphics are delightfully stick figure cartoonish. It fits the game nicely and really nails the nostalgic feel of the Where’s Waldo books. They also have really gentle, relaxing, and peaceful music. We felt like we could happily spend hours exploring the maps and interacting with the different pieces presented while listening to the sound track and hunting down every last elusive little item.
There are a total of 26 maps in the story mode. They’ve also added a Map Editor mode where users can make their own maps and share them with everyone else. In this mode you have tons of options and can choose from everything in the game to populate your maps; structures, props, characters, animals, and the environmental elements (plants, trees, and rocks). Once you’re happy with your map you can play it locally or upload it for others to play online.
That leads right to the Online mode which lets you play maps created by other users and give them feedback in the form of Thumbs Up or Down. Some of the user made maps are very easy with only a few items placed and others are more elaborate where you can tell the creator spent some time to make a really enjoyable map or tell a little story.
We was surprised by the amount of options you have for searching the online maps. You can search based on like percentage, most played, most cleared, clear percentage, most recent and oldest. You can also favorite maps to find them again quickly if you want to come back to them.
The thing we loved the most about Where’s Waldo wasn’t finding Waldo. It was discovering all of the other little stories and activities that were happening on the page. This game captures that spirit perfectly. Every map had such interesting things happening and captured a little slice of the world with so many things to discover.
Hidden Through Time is available on Xbox One, PS4, Nintendo Switch, Steam, iOS and Android. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
Bunny Parking from Publisher and Developer DillyFrame
Harder than you’d think for a cartoony “kids” puzzle game.
A Slide Puzzle Game
You play as a bunny who is a valet and needs to move a Red car from one end of a parking lot to the other. The lot is full of vehicles that are blocking the way. You need to kick the cars to move them and clear the path.
The game has 3 difficulty levels; Easy, Normal and Hard. You can start at any difficulty level you want to but you always have to complete the puzzles in order for each difficulty. As you progress through Easy they begin to introduce new obstacles and increase the difficulty of the puzzles. This prepares you for the increased challenge of Normal. Normal will likewise become increasingly difficult with more obstacles limiting your available moves. Before you even get to Hard you’ll find that you can no longer clear the whole pate. Instead you’ll sometimes need to move the vehicles blocking your path back and forth multiple times as you clear part of the path, move forward, and then move the vehicles around you to clear the next part of the path and exit. Jumping straight from Day 1 Easy, to Day 1 Normal, or Hard is a very steep difficulty ramp. Playing through all 100 levels of Easy first, makes for a smoother increase before starting Normal.
The graphics are pretty basic and simple, almost cartoony and very colorful.
The audio is simple and peppy there appears to be 3-4 different songs that will play while working on the puzzles.The songs are kind of an electronic polka and pretty repetitive. Fortunately, you can turn off the music in the menu if it starts to drive you as crazy as the little bunny valet. The vehicles will also honk when you kick them if they can not be moved in that direction. You will hear the car horn a lot. This is partly due to poor hit detection and vehicles not being able to detect which one you’re trying to kick and in which direction.
If you get bored of kicking cars you could play some soccer, jump on a trampoline, wreak havoc on some carrots from the patch, or go for a boat ride. There are a few other hidden things on the map for you to do if you decide you want to explore for a bit. We liked that there was more to do than just kick a bunch of cars and trucks around the parking lot.
The game does have a multiplayer/co-op option. We had a very hard time finding anyone to play with so we could test this out. When did finally find one person online to play with. The multi-player is indeed just co-op. One joins the other’s game. You can play soccer against each other or work on the puzzle together.
The controls are very simplistic but work fairly well.
The game is enjoyable and could be especially fun to play with younger gamers. We did run into a few issues with cars not responding to being kicked and a lot of unpredictability with kicking the soccer ball.
Bunny Parking is available on Xbox One and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.