Johnny Rocket from Publisher Restless Corp and Developer HEDE
Decent 2D platformer. Minor issues with hit detection. Great hand drawn art style. Very short completion.
Side Scroller Shooter Platformer
You play as Johnny Rocket, who has been tasked with defeating the “Evil Forces” aka Nazi’s. There are a total of 3 levels that you will make your way through. Each of the levels ends with a boss fight. The boss fights can be challenging at first as each of the bosses have a special attack that can kill you in a few seconds. Once you are able to figure out their attack patterns you can easily avoid their attacks.
New enemy types are introduced pretty often. There are soldiers wielding pistols, machine guns, and heavy machine guns on a turret, as well as attack animals, aircraft, and even UFOs. The new enemies add a little more challenge to the levels as they each have their own attacks you will need to counter or avoid.
Most of the levels are pretty standard; kill the enemies, avoid the traps, and get to the other side. There is a small section in the second level where Johnny jumps into a plane and you get to show off your 2D-aerobatics skills. This was great to see as it was a new mechanic being added to the game but it was way too short clocking in at only about 2 minutes of game play. We would have loved more time in the plane or other vehicles.
The game leans into toilet humor as each level starts and ends with your character on a toilet. Your health is measured in toilet paper rolls and picking up a roll will refill your health.
The game does have some difficulty spikes. Enemies are able to see and shoot you as soon as they appear on screen. Most of them have machine guns and will damage you several times before you are able to shoot them. Hit detection could be better as we ran into a few issues where Johnny would get hit before seeing the shot or enemies taking more hits to kill than they normally would. You will die often due to these issues. Luckily each level has several checkpoints and they are spaced out pretty often. This helps with the frustration of dying as you will only need to replay a small amount of the level.
There are 2 difficulty levels to choose from, Normal or Hardcore. Hardcore is no joke as it is a 1 hit kill. Add that with the other issues and hardcore feels unplayable at times.
The artstyle is a 2D comic, hand drawn, black and white and is by far the best part of the game. It is very animated in a cartoony style. They also added a fun little “character idle” animation that gave us a chuckle.
The game is rather short and can be completed in under an hour depending on player platforming skill. Overall it’s a decent platformer with an interesting hand drawn art style but really short.
Johnny Rocket is available on Xbox, Nintendo Switch and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
It has a retro 16 bit art style reminiscent of Super Nintendo and a simple soundtrack. Sadly the soundtrack is the same for all of the levels which starts to become repetitive.
The movement in the game is simple but effective. You move around the level jumping over enemies and obstacles, and scaling walls to get to higher areas. Water is also an obstacle since your character can’t swim and you will be insta-dead if you land in any.
The controls are very basic. One button for jumping and another one to use your super power. Combat is almost non-existent given that your only options are to jump over them and run away or use a super power to blow them up.
The super powers are pretty straight forward. The first one restores your health, the second one lets you destroy enemies and traps when you come into contact with them, and the third gives you a shield that lasts for a few seconds and lets you come into contact with the enemies without taking damage. This gives you three strategies for getting through the levels.
While moving around the levels you will find a variety of pickups to assist you. There are green potions which are the in-game currency, hearts to refill your health, lightning bolts to refill your super powers, and two chests per level that give you a gold bar when opened. The gold bars are almost equivalent to player levels. When making purchases there is a minimum gold bar requirement along with a price in potions but the gold bars are not spent; you retain them. They’re just there to make it harder to grind out a bunch of stuff early on since you have to play further and find more chests to collect more gold bars.
There is a shop located on most every level. They are where you can purchase items or change which super power you have equipped and make a one time purchase of an additional gold bar. Shops are the only way you can swap out your powers after your initial selection.
Every few levels you’ll meet up with a witch. She’ll ask you a question and you’ll have two options to choose from for response. The final choice is the only one that makes a difference in which ending you see.
The 22nd level (out of 30) was different as it was a kind of a race level. You are being chased by the smoke monster that you see on the title screen when loading the game. The smoke monster will one hit kill you and you are unable to kill it.
The later levels become harder by adding more enemy types as well as removing mid-level checkpoints. Choosing the correct super power becomes much more important at this point.
While playing on Xbox we noticed an interesting twist for the achievements. They do not auto pop like most other games. They need to be “claimed” from the main menu in the store before they will unlock.
The game is fun and enjoyable for a pick up and play game if you have 15-20 minutes here or there to play through a few levels. Completing a level and collecting both of the gold bars hidden on it will award you with a medal for the level. After earning medals for every level the game loses replayability. The only reason to keep playing it after that would be to collect more potions to spend in the shop and finish upgrading your super powers.
TLDR:
Fun retro platformer. Basic controls and repetitive soundtrack.
Restless Hero is available on Xbox Play Anywhere, IOS and Android. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.