Road to Guangdong from Publisher Excalibur Games and Developer Just Add Oil Games
Driving Simulator + Visual Novel Mashup. Decent story but would have been more enjoyable without the poor driving sim.
A Visual Novel and Driving Simulator
The main character is Sunny. After her parents passed away, she was given the family‘s cherished restaurant by her Aunt (Guu Ma). Before she takes over the restaurant she needs to visit other family members and ask for their guidance and maybe their secret recipes too so she can attempt to revive the once thriving restaurant. To accomplish this you will set out on a driving adventure across the province of Guangdong in the 90’s with her aunt in Sandy which is the family’s old run down car. It needs a lot of maintenance and TLC just to keep it on the road which is going to be one of your primary tasks.
While driving with your aunt you can have a conversation with her. This makes the time spent in the car a little more realistic and enjoyable. You can do a few things in the car like turning on the headlights at night, turning the key to start the car, and even changing the radio station. If there is a song playing that your Aunt doesn’t like she will let you know and even change the station herself if you don’t do it first. The music is good and fits the time and place and is relaxing during the frustrating driving sections. Some trips seem to drag on and require several stops to fill the car’s gas and oil. We would have loved more stations on the radio as there were only a few songs being played on each and with the amount of time you spend in the car you will hear them over and over again.
The driving mechanics could use some work. Getting from one location to another takes more time than it should. You’ll spend more than half of the game in the car just getting to the locations. While in the car you will need to keep the car in working order. To do this, you will have to make stops at scrap piles and garages to pick up and replace parts when they start to wear out and you’ll have to keep refilling the gas and oil. They did a good job capturing the experience of driving a POS car that has to be kept under a certain speed or it will overheat and has to stop often to repair parts and top off the oil just to keep it running. The amount of time you will have to spend dealing with the car gets in the way of enjoying the game unless you’re a sadistic weirdo that enjoys that sort of thing.
There is an element of in-game economy introduced with the scrap piles and garages. You can pick up parts from the scrap piles and sell them at the garages to make some money. You will need this to afford the cost of the car’s maintenance. Unfortunately, participating in this economy is both required and subject to additional load times and inconvenience. Each time you stop at the garage each area (fill up gas/oil or buy/sell a part) requires separate load time. This really slows down the gameplay as you will need to do this a lot.
You will be visiting 6 locations during your adventure, there is a map that pops up and lets you pick your next destination. The driving is very linear as you will be driving in a straight line during your time on the way to your destination. The only deviations are pulling into a garage or scrap pile or stopping on the side of the road because you ran out of gas or oil (hopefully you packed some extra last time you were at a garage).
The writing is the best part of the game. Once you get to your destination the game switches from driving sim to visual novel. The conversations that happen in this portion feel natural and at a few times hit you in the feels as you start to feel for Sunny and the situation she has been put in. When speaking with people and family members you will have several responses to choose from. At times you will need to change areas to speak with someone else to unlock another choice. Keep in mind that your choices and decisions matter as once the conversation is over it’s over. If you leave a location and attempt to return some of the areas are no longer available to access. The conversation controls felt a little odd as you would use one button to select your choice but a different button to continue the conversation.
The worst part of the game was all of the driving. The time involved with maintaining the car was excessive and the load times required for interacting at the garages really killed the momentum. The driving controls are simple as you only have gas, reverse, and a thumbstick to steer yet somehow the mechanics were still kinda bad. The only positive here is that your car doesn’t seem to take damage when you inevitably run into something.
The artstyle is colorful with low poly characters and backgrounds. The simple graphics work fine since you will be more focused on the story.
Road to Guangdong is available on Xbox, Nintendo Switch, Playstation and Steam. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.