by Simple GameReviews | Aug 24, 2019 | Indie, PS4, Steam, Xbox
Riverbond from Cococucumber
A simple hack and slash dungeon crawler.
The game has a system called “Rally Points” that will save you time when you respawn as you will respawn at the rally point instead of at the beginning of the level. They are respawn points only and not checkpoints.The game does not save your progress until you fully complete all of the levels in a world. The final level is always a boss fight. The good news is, when you die and respawn the enemies health does not reset and any enemies you already eliminated do not respawn. This is helpful for younger players or people who don’t want to grind kills.
The controls are pretty simple as you only need a few buttons; press 1 button to attack, hold the same button for a stronger attack, another button to do a special attack, a third button to interact with items, and the fourth to jump, and one more to roll around the levels.
The soundtrack is clean and simple which fits the colorful voxel based art style.
It has 8 different worlds that you play through, each with its own look and feel, challenges, and enemies. Each of the worlds has 4 or 5 levels.
You can recover health by picking up red potions that are dropped by killing enemies, destroying the environment (boxes, trees, and so on), or unwrapping presents.
While playing you will find chests that give you weapons and skins for your character. The weapons are an interesting variety from swords to lollipop’s to bear claws and rainbow umbrellas. The weapon classes are swords, spears, clubs, slap weapons, dual wield, and guns.
When starting a new world you start with a sword and a gun. The weapons you unlocked from the previous worlds do not carry over. Every new world resets you to basic equipment.
There are a lot of character skins in the game in the shape of food or animals. They even have some skins from other games like Bastion, Guacamelee, Lovers in a Dangerous Spacetime, and Enter the Gungeon just to name a few.
The little amount of story is uncovered by speaking with characters around the levels.
Sadly, the game is pretty short and can be completed in under 5 hours. It is couch only co-op and has little to no replayability.
A 3D voxel hack and slash dungeon crawler. Has convenient respawn system, simple controls, tons of skins, lots of crazy weapons, couch only co-op, and very little “story”.
Riverbond is available on Xbox, PS4 and Steam
by Simple GameReviews | Aug 1, 2019 | Indie, Nintendo Switch, PS4, Steam, Xbox
OVIVO From IzHard
A simple momentum and gravity based platformer that mixes art and gameplay.
You play as OVO, a color changing ball with an antenna. Your objective is to reach a spot in the middle of the map. To do this you make your way around the level by moving between colors, using momentum, sliding down slopes, altering gravity, avoiding spikes, or falling off a cliff. After reaching the objective the screen zooms out to display the full map revealing the piece of art that it is.
The gameplay and controls are very simple as the game only has 2 colors in it (Black and White) and uses 1 thumb stick and a single button to switch colors and move between the Black and White areas.
The music is simple, clean, and relaxing which keeps you calm during the later more challenging stages.
Most of the levels are pretty simple and have more than one route to get to the end. It makes traveling around the levels easy and fun during the earlier levels. The levels start becoming more complicated and challenging when new mechanics and obstacles are introduced. Some of the new additions are moving platforms, floating flowers, and color changing spheres. There’s a small learning curve at the start and it returns with a significant difficulty spike on the later stages. It is not always clear what to do or where you need to go and there are many chances to die by falling off objects into spikes or sharp edges. The check point system is pretty good which only has you backtracking for a few seconds which helps to offset the difficulty spike by minimizing the penalty for sudden deaths.
Sadly the game has no story; no spoken or written words at all. It is more of a short experience as it can be completed in about 3 hours.
A simple black and white momentum and gravity based platformer that mixes art and gameplay with a relaxing soundtrack.
OVIVO is available on Xbox, PlayStation 4, Steam and Nintendo Switch. A digital copy of this game was provided to SimpleGameReviews for the purposes of reviewing the game.
by Simple GameReviews | May 17, 2019 | PS4, Steam, Xbox
Fade to Silence from Black Forest Games
An open-world survival game with some RPG elements, a hint of base building, and resource management.
It is set in a post-apocalyptic winter. Snow and ice cover the landscape.
You have to deal with starvation, hypothermia, monsters, and the weather. From tornados to blizzards, it all takes a toll on you and can become deadly fast.
The in-game resources are used for crafting and upgrades. You have access to a simple crafting system from the get-go. As you progress and upgrade your camp, more advanced crafting becomes available.
You are able to find and rescue followers in various locations around the map. You will also have followers that will randomly show up at your base/camp and you have the option to have them join the camp or send them on their way. The followers help by maintaining the camp’s resources, building structures, and they can join you on your missions but they also consume resources from the camp. If a co-op buddy joins your game, they will play as one of the followers.
Combat is limited as you only have a few weapons to choose from (melee and ranged). You also only have a light or heavy attack with each melee weapon and can parry or block with them if you time it correctly.
The weapons and armor can be upgraded by crafting a higher level version. These higher level versions unlock as you upgrade your camp and gain access to more advanced crafting.
The environmental and set graphics are great but the facial animations could use some work. The audio is good as well and fits the atmosphere.
The game has a bunch of bugs. Your followers can get stuck in areas, they can freeze to death by not coming into the shelter to warm up, and there are collision issues when riding on the dog sled. They can knock you off and make you have to replace the sled which slows down your travel or escape and sometimes gets you killed in the process. The developers are working on fixing several issues and a patch has been promised. But there’s no word yet on when it will be dropping.
The story is interesting but a little vague in its telling. It’s largely told through visions or flashbacks and you see them seemingly randomly while resting at camp.
The game is slow at first due to the resource management burden and starts feeling like a chore. Once you start getting followers to join you in helping with the little things and gain the dog sled which lets you travel around the map at a decent pace, the whole thing becomes a lot more enjoyable and feels less like a chore and more like the game it’s supposed to be.
Overall the game has an interesting concept, the execution leaves a little to be desired and could’ve benefited from more time in development and/or testing. Even with its issues and bugs, I still find myself going back and playing it more. I’m looking forward to the update.
by Simple GameReviews | Apr 25, 2019 | Indie, Nintendo Switch, PS4, Steam, Xbox
Crashbots from Sometimes You
An Auto-runner were you make your way through the levels as a robot collecting stars and coins, finding power to keep your robot alive, and picking up robot parts to build/unlock another robot.
As the robot you can jump, slide, and shoot. Each action consumes energy as does taking damage.
There are traps all over the levels to damage you. Some can trigger chain reactions causing you to get hit more than once. Once your power is depleted you die.
You need to collect the stars scattered on the levels to gain access to the other worlds.
You also collect coins by finding them during the race and by earning them by completing challenges during the levels. They are used to upgrade your robot to reduce the amount of energy consumed per movement or reduce energy drained by damage taken.
It has 2 modes; a World mode and an Endless mode. The endless mode allows you to keep playing and trying to increase your distance.
The controls need some work as they aren’t always responsive and can end up getting you damaged or dead and become very frustrating.
The artstyle is clean, simple, and colorful.
The audio could use some work as it seems to use the same music on every level.
I found the game to be good in short sessions but too frustrating to play for longer periods. If the controls were better it would’ve been more fun and less aggravating.
by Simple GameReviews | Mar 19, 2019 | Nintendo Switch, PS4, Steam, Xbox
RICO from Ground Shatter
A Procedurally-generated FPS, where you play as a Police officer is a RICO task force taking down criminal gangs with many different weapons. You move around the levels breaching doors, killing bad guys, defusing bombs, collecting intel and money. It has a few different modes including a horde mode called Lockdown, daily challenges Local and Online Co-op campaign, leader boards which all adds to the replayability of the game.
by Simple GameReviews | Mar 14, 2019 | Indie, PS4, Steam, Xbox
An Endless Zombie Survival Wave game with a hint of Tower Defense. You can build traps as well as buying, leveling up both traps and Weapons to help kill the Zombies and survive. The Game takes place in one room for all waves. The controls (for building and Weapons combat) are okay but could use some work and there is no story.